天行健,君子以自强不息~ 地势坤,君子以厚德载物~
3 Jul
unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs;
type
TForm1 = class(TForm)
procedure FormCreate(Sender: TObject);
procedure FormDestroy(Sender: TObject);
end;
{声明键盘钩子回调函数; 其参数传递方式要用 API 的 stdcall}
function KeyHook(nCode: Integer; wParam: WPARAM; lParam: LPARAM): LRESULT; stdcall;
var
Form1: TForm1;
implementation
{$R *.DFM}
var
hook: HHOOK; {定义一个钩子句柄}
{实现键盘钩子回调函数}
function KeyHook(nCode: Integer; wParam: WPARAM; lParam: LPARAM): LRESULT;
begin
if (wParam = 65) then Beep; {每拦截到字母 A 会发声}
Result := CallNextHookEx(hook, nCode, wParam, lParam);
end;
{设置键盘钩子}
procedure TForm1.FormCreate(Sender: TObject);
begin
hook := SetWindowsHookEx(WH_KEYBOARD, @KeyHook, 0, GetCurrentThreadID);
end;
{释放键盘钩子}
procedure TForm1.FormDestroy(Sender: TObject);
begin
UnhookWindowsHookEx(hook);
end;
end.尽管这个例子已经很简单了, 但还不足以让人明白彻底; 下面还得从更简单的开始. unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs;
type
TForm1 = class(TForm)
procedure FormCreate(Sender: TObject);
procedure FormDestroy(Sender: TObject);
end;
var
Form1: TForm1;
implementation
{$R *.DFM}
var
hook: HHOOK; {定义一个钩子句柄}
{现在这个钩子函数没有在接口区声明, 这里必须指定参数调用方式: stdcall}
function KeyHook(nCode: Integer; wParam: WPARAM; lParam: LPARAM): LRESULT; stdcall;
begin
Beep;
Result := CallNextHookEx(hook, nCode, wParam, lParam);
end;
{设置键盘钩子}
procedure TForm1.FormCreate(Sender: TObject);
begin
hook := SetWindowsHookEx(WH_KEYBOARD, Addr(KeyHook), HInstance, GetCurrentThreadId);
end;
{释放键盘钩子}
procedure TForm1.FormDestroy(Sender: TObject);
begin
UnhookWindowsHookEx(hook);
end;
end.钩子函数为什么非得使用 stdcall 调用机制? 因为钩子函数不是被应用程序调用, 而是被系统调用的.
library Project1;
uses
SysUtils,
Classes;
{$R *.res}
begin
end.
//把工程保存为 MyHook.dpr, 并实现如下:
library MyHook;
uses
SysUtils,
Windows, {钩子函数都来自 Windows 单元}
Messages, {消息 WM_LBUTTONDOWN 定义在 Messages 单元}
Classes;
{$R *.res}
var
hook: HHOOK; {钩子变量}
{钩子函数, 鼠标消息太多(譬如鼠标移动), 必须要有选择, 这里选择了鼠标左键按下}
function MouseHook(nCode: Integer; wParam: WPARAM; lParam: LPARAM): LRESULT; stdcall;
begin
if wParam = WM_LBUTTONDOWN then
begin
MessageBeep(0);
end;
Result := CallNextHookEx(hook, nCode, wParam, lParam);
end;
{建立钩子}
function SetHook: Boolean; stdcall;
begin
hook := SetWindowsHookEx(WH_MOUSE, @MouseHook, HInstance, 0);
Result := hook <> 0;
end;
{释放钩子}
function DelHook: Boolean; stdcall;
begin
Result := UnhookWindowsHookEx(hook);
end;
{按 DLL 的要求输出函数}
exports
SetHook name 'SetHook',
DelHook name 'DelHook',
MouseHook name 'MouseHook';
//SetHook, DelHook, MouseHook; {如果不需要改名, 可以直接这样 exports}
begin
end.
unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls;
type
TForm1 = class(TForm)
Button1: TButton;
Button2: TButton;
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
end;
{DLL 中的函数声明}
function SetHook: Boolean; stdcall;
function DelHook: Boolean; stdcall;
var
Form1: TForm1;
implementation
{$R *.dfm}
{DLL 中的函数实现, 也就是说明来自那里, 原来叫什么名}
function SetHook; external 'MyHook.dll' name 'SetHook';
function DelHook; external 'MyHook.dll' name 'DelHook';
{建立钩子}
procedure TForm1.Button1Click(Sender: TObject);
begin
SetHook;
end;
{销毁钩子}
procedure TForm1.Button2Click(Sender: TObject);
begin
DelHook;
end;
end.
测试: 点击第一个按钮后, 钩子就启动了; 这是不管鼠标在哪点一下鼠标左键都会 "呯" 的一下; 点击第二个按钮可以收回钩子.
unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls;
type
TForm1 = class(TForm)
Button1: TButton;
Button2: TButton;
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
end;
var
Form1: TForm1;
implementation
{$R *.dfm}
{要先要定义和 DLL 中同样参数和返回值的的函数类型}
type
TDLLFun = function: Boolean; stdcall;
{现在需要的 DLL 中的函数的格式都是这样, 定义一个就够了}
var
h: HWND; {声明一个 DLL 句柄}
SetHook, DelHook: TDLLFun; {声明两个 TDLLFun 变量}
{载入 DLL 并调用其函数}
procedure TForm1.Button1Click(Sender: TObject);
begin
h := LoadLibrary('MyHook.dll'); {载入 DLL 并获取句柄}
if h<>0 then
begin
SetHook := GetProcAddress(h, 'SetHook'); {让 SetHook 指向 DLL 中相应的函数}
DelHook := GetProcAddress(h, 'DelHook'); {让 DelHook 指向 DLL 中相应的函数}
end else ShowMessage('Err');
SetHook; {执行钩子建立函数, 这里的 SetHook 和它指向的函数是同名的, 也可以不同名}
end;
{销毁钩子, 并释放 DLL}
procedure TForm1.Button2Click(Sender: TObject);
begin
DelHook; {执行钩子释放函数}
FreeLibrary(h); {释放 DLL 资源}
end;
end.
为什么全局钩子非要在 DLL 中呢?
//示例代码:
unit Unit1;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls;
type
TForm1 = class(TForm)
Button1: TButton;
Button2: TButton;
Memo1: TMemo;
procedure FormDestroy(Sender: TObject);
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
end;
{钩子函数声明}
function MyKeyHook(nCode: Integer; wParam: WPARAM; lParam: LPARAM): LRESULT; stdcall;
var
Form1: TForm1;
implementation
{$R *.dfm}
var
hook: HHOOK;
function MyKeyHook(nCode: Integer; wParam: WPARAM; lParam: LPARAM): LRESULT;
begin
Form1.Memo1.Lines.Add(IntToStr(wParam)); {参数二是键值}
Result := 0; {分别测试返回 0 或非 0 这两种情况}
end;
{派出钩子}
procedure TForm1.Button1Click(Sender: TObject);
begin
hook := SetWindowsHookEx(WH_KEYBOARD, MyKeyHook, HInstance, GetCurrentThreadId);
Memo1.Clear;
Text := '钩子启动';
end;
{收回钩子}
procedure TForm1.Button2Click(Sender: TObject);
begin
UnhookWindowsHookEx(hook);
Text := '钩子关闭';
end;
{如果忘了收回钩子...}
procedure TForm1.FormDestroy(Sender: TObject);
begin
if hook<>0 then UnhookWindowsHookEx(hook);
end;
end.
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